Here is a very insightful essay about the nature of video gaming design and play. https://variety.com/2019/gaming/opinion/what-is-a-video-game-1203176863/
Author: Phil Brown
How Virtual Reality could transform Higher Education
Uses of VR in higher education –> https://www.redbrickresearch.com/2017/08/30/how-virtual-reality-could-transform-higher-education/
So You Thought Google Glass Was Dead . . .
https://www.howtogeek.com/400963/google-glass-isnt-dead-and-its-the-future-of-industry/
It seems those in industry are finding ways to use this device.
“6 Trends in 21st Century Teaching.”
Interesting article here telling us what we really already know is happening.
https://www.edsurge.com/research/guides/21st-century-teaching-guide?utm_source=EdSurgeNext&utm_medium=email&utm_campaign=01-25-2019&mkt_tok=eyJpIjoiT0RsaU1HWTRNV00yWTJOayIsInQiOiIzVHdhdUlqb01IYlFOSHlVNUw2SnFOTHplZEdNZ2JMXC9ZSHltZFdsRVczaGtXQmtpVHVtXC9sYWtqOEdtTzJiXC9wb0FvTVBHUk02TVVvdkh3OUJNaGk3eGFrc0VKdGZSXC85bXV5VlQ3T1cyOGpnUmVxaUZydFhIZHMyT05xTEtQV3UifQ%3D%3D
Very interesting look at VR apps for the classroom.
https://www.edsurge.com/news/2019-01-04-10-oculus-go-virtual-reality-apps-to-try-in-the-classroom
VR/AR and Your Learning Culture
https://www.strivr.com/learning-culture/
Addressing Student Access
https://www.edsurge.com/news/2018-10-15-from-hotspots-to-school-bus-wi-fi-districts-seek-out-solutions-to-homework-gap?utm_source=EdSurgeInnovate&utm_medium=email&utm_campaign=10-17-18&mkt_tok=eyJpIjoiT1RGak16a3pORE0wWVRVeCIsInQiOiJXUjh0bWZrUHNrMEZ5V1MxQ3JoRnQrTXBjRnUyM0pQWERtVjF1THJqMzkwQW0rT2VyeTB1eWNSOUNEMjdVKzdWN21DSHlvTkVWZjNOZTMrdllhd1Rndnh6b3MxOWtYSlFTZ0M0SWU5WnF6V2x2UkNsZEl0dTUwWHJHeTVMZ0hiVyJ9
Why VR? Equity
https://edtechtimes.com/2018/10/02/how-can-virtual-reality-bring-equity-to-education/